22 Jul 2019


Sram – Posted by Travis DentonAnywhere

Junior 3D Artist at Sram

Job Description


Create photorealistic images of SRAM products from supplied CAD models. as well as support their Visual Production team in the procurement and organization of 3D assets and curation of their materials library.

About SRAM

SRAM, LLC is one of the world’s largest suppliers of components to the bike industry. Established in Chicago in 1987, SRAM continues to promote cycling through its products, its advocacy, and its employees who are dedicated to improving the cycling experience. Today, SRAM employs more than 3,600+ employees, 15+ locations and 15+ countries. SRAM is proud to be an equal opportunity employer.


  • Shade, texture, light, rig, and render 3D assets in Cinema 4D and see them through to completion.
  • Aid in implementation and continuous improvement of asset procurement pipeline and work through issues with stakeholders throughout development cycle.
  • Work with their Visual Production team to update and manage materials/common-artwork library.
  • Research new techniques to streamline Srams’ production processes.
  • Compile, export, and organize clean information for import into relevant production software.


  • Associate’s Degree required.
  • 1 year relevant professional work experience (including internship) preferred.
  • Excellent problem solving and communication skills.
  • Fluent knowledge of at least one major 3D software package (C4D, Max, Maya, XSI) and Adobe Creative Suite (Photoshop, Illustrator, etc.)
  • Related skills in shading, texturing, lighting, rigging, and rendering.
  • Animation and hard-surface modeling skills a plus.
  • Strong team player that also exhibits a high level of autonomy.

How to Apply

Apply Here:

Job Categories: 3D Artist, 3D Modeling, 3D Surfacing, Adobe Creative Suites, Illustrator, Lighting, Maya, Photoshop, Premiere, Sketchup, and Texture Artist. Job Types: Full-Time. Job Tags: 3D Rendering, Adobe Creative Suite, C4D, hard surface modeling, Illustrator, lighting, Max, Maya, Photoshop, and XSI. Salary: BOE. Job expires in Endless.

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